aka homo sapiens laqueus




Racial Capabilities

Poisonous Kiss*: A living Mevrani can, once per scene, activate the poison glands within their mouths. This fills their mouth with a toxin rated at twice their Stamina. Any who do not resist the poison are drugged for a number of hours equal to the amount they failed the roll by, plus 5, – their Stamina in hours, minimum of one. Victims of the Toxin are incapacitated – able to move, but with no resistance to physical urging, and seeming to be intoxicated.

Seductive: Moreso than the Jotun, the Mevrani are considered beautiful (among homo sapiens species). They gain the two dot version of Striking Looks for free, and may add their Presence and Manipulation in any attempt to seduce someone. In addition, if they have intercourse with someone, the Mevrani gains +3 dice on all social rolls with that person for one week. The target gains no immunity to this power – they can be seduced again.

Skill Focus: Empathy, Persuasion, Socialize

Social Prodigies: Each of the Mevrani are brilliant in social situations. They gain 1 extra dot for one social attribute, and three extra dots to be divided between 2 to 3 social skills.

Supernatural Links
Vampires: Mevrani make successful vampires, particularly among the Brujah, Toreador, and Ventrue clans.

Therianthropy: So far, no Mevrani therianthropes have been encountered.

Mages: Mevrani awaken to the Acanthus, Mastigos, and Sortaros paths.

Changelings: Most Mevrani who have been taken by the Others and return tend to fit into the Elemental or Fairest seemings.

Sin Eaters/Mourners: There are only slightly less Sin-Eaters among the Mevrani than among the other races.


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